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using System;
using System.Linq;
using System.Net.Sockets;
using System.Threading;
using IRCStates;
using IRCTokens;

namespace StatesSample
{
    internal class Client
    {
        private readonly byte[] _bytes;
        private readonly StatefulEncoder _encoder;
        private readonly string _host;
        private readonly string _nick;
        private readonly int _port;
        private readonly Server _server;
        private readonly Socket _socket;

        public Client(string host, int port, string nick)
        {
            _server  = new Server("test");
            _socket  = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
            _encoder = new StatefulEncoder();
            _host    = host;
            _port    = port;
            _nick    = nick;
            _bytes   = new byte[1024];
        }

        private void Send(string raw)
        {
            _encoder.Push(new Line(raw));
        }

        public void Start()
        {
            _socket.Connect(_host, _port);
            while (!_socket.Connected) Thread.Sleep(1000);

            Send("USER test 0 * test");
            Send($"NICK {_nick}");

            while (true)
            {
                while (_encoder.PendingBytes.Any())
                {
                    foreach (var line in _encoder.Pop(_socket.Send(_encoder.PendingBytes)))
                        Console.WriteLine($"> {line.Format()}");
                }

                var bytesReceived = _socket.Receive(_bytes);
                if (bytesReceived == 0)
                {
                    Console.WriteLine("! disconnected");
                    _socket.Shutdown(SocketShutdown.Both);
                    _socket.Close();
                    break;
                }

                var receivedLines = _server.Receive(_bytes, bytesReceived);
                foreach (var (line, _) in receivedLines)
                {
                    Console.WriteLine($"< {line.Format()}");

                    switch (line.Command)
                    {
                        case Commands.Privmsg:
                            if (line.Params[1].Contains(_server.NickName))
                                Send($"PRIVMSG {line.Params[0]} :hi {line.Hostmask.NickName}!");
                            break;
                        case "PING":
                            Send($"PONG :{line.Params[0]}");
                            break;
                        case Numeric.RPL_WELCOME:
                            if (!_server.HasChannel("#irctokens")) Send("JOIN #irctokens");
                            break;
                        case "INVITE":
                            var c = line.Params[1];
                            if (!_server.HasChannel(c)) Send($"JOIN {c}");
                            break;
                    }
                }
            }
        }
    }
}